今天阿母試著給小米嘗試吃牛奶吐司,怕吐司太乾一部分也擔心最近愛上甜這回事的小米不愛,所以就沾了點米漿讓小米比較接受也比較好吞嚥。以下就是攝影師阿爸的快手五連拍啦!
有那麼陶醉嘛!
好像還不差勒
吃個精光,果然像螞蟻一樣難以抗拒甜這回事
開心啦~拌個鬼臉
意猶未盡的把雞腿也拿起來啃阿
2009年11月29日 星期日
小米記趣~『玩具總動員之十二月份租賃玩具之一』
小米記趣~『什麼~踢踏舞公仔居然缺貨,厚~阿母可是積點積的很久,好不容易滿三十枚印花耶』
小米記趣~『apple polit睡著了』
2009年11月27日 星期五
小米記趣~『猜猜我是誰』
2009年11月26日 星期四
Katana from SPI for Nuke
Thanks Kuan's info about Katana from SPI for Nuke
check out this:
On the lighting side the package, while not writing shaders, does allow nodal based manipulation of the shaders and speaks to third party renderers such as Pixar's Renderman and Arnold. It started life as a 3D lighting package some five to six years ago, it takes assets (geometry) "assigns materials, textures, - gets the lighting rigs set up - it is the primary 3D lighting interface that all of our lighting people use" Bredow explains. The system is node based, like Nuke but covering lighting in addition to compositing.
On the compositing side it has all the main compositing tools, color correction, roto, paint, keying, camera mapping and stereo compositing & manipulation etc. "Our previous compositor was Bonsai, and that was developed over a number of years, it had very sophisticated keying, roto tools, etc.. Katana took all those tools in as a starting point and then we built on top of it, so Katana has pretty sophisticated fully featured tools in there". adds Bredow.
wow...
check out this:
On the lighting side the package, while not writing shaders, does allow nodal based manipulation of the shaders and speaks to third party renderers such as Pixar's Renderman and Arnold. It started life as a 3D lighting package some five to six years ago, it takes assets (geometry) "assigns materials, textures, - gets the lighting rigs set up - it is the primary 3D lighting interface that all of our lighting people use" Bredow explains. The system is node based, like Nuke but covering lighting in addition to compositing.
On the compositing side it has all the main compositing tools, color correction, roto, paint, keying, camera mapping and stereo compositing & manipulation etc. "Our previous compositor was Bonsai, and that was developed over a number of years, it had very sophisticated keying, roto tools, etc.. Katana took all those tools in as a starting point and then we built on top of it, so Katana has pretty sophisticated fully featured tools in there". adds Bredow.
wow...
2009年11月22日 星期日
2009年11月21日 星期六
小米記趣~『再度壓垮餐搖椅』
小米記趣~『小米成長大躍進』
小米記趣~『韓流一下→羊角帽登場』
小米記趣~『撿&摸紅豆』
2009年11月20日 星期五
小米記趣~『曉雲阿姨家作客的打扮』
2009年11月10日 星期二
Video: How IMAX Wizards Convert Harry Potter to 3-D
Shoot Harry Potter in mono Camera, and do the stereoscopic effect in post (masking + 3D projections etc.) hmmmm.... still use shake???
web links!
這種工作流程是先用一台攝影機(Mono Camera)拍片, 完成剪接將畫面送到後製部門, 分別挖出圖層, 同時再用3D軟體製作基本模型進行畫面對位與景深安排, 再使用3D projections, 最後用雙眼camera進行算圖, 此方法可以避開許多傳統stereoscopic camera shooting所可能產生麻煩又複雜問題, 也利於後製特效製作與立體控制.
傳統stereoscopic camera常運用mirror rig
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